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EXTENDING FLASH PROFESSIONAL
Item object
Last updated 5/2/2011
Example
The following example gets the value of the data named myData from the first item in the library and stores it in the
variable
libData:
var libData = fl.getDocumentDOM().library.items[0].getData("myData");
item.hasData()
Availability
Flash MX 2004.
Usage
item.hasData(name)
Parameters
name A string that specifies the name of the data to check for in the library item.
Returns
A Boolean value: true if the specified data exists; false otherwise.
Description
Method; determines whether the library item has the named data.
Example
The following example shows a message in the Output panel if the first item in the library contains data named myData:
if (fl.getDocumentDOM().library.items[0].hasData("myData")){
fl.trace("Yep, it's there!");
}
item.itemType
Availability
Flash MX 2004.
Usage
item.itemType
Description
Read-only property; a string that specifies the type of element. The value is one of the following: "undefined",
"component", "movie clip", "graphic", "button", "folder", "font", "sound", "bitmap", "compiled clip",
"screen", or "video". If this property is "video", you can determine the type of video; see videoItem.videoType.
Example
The following example shows the type of the specified library item in the Output panel:
fl.trace(fl.getDocumentDOM().library.items[0].itemType);
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